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    Postat la 09 Feb 2012 20:24:45    Subiect: Game Creation Tools Book - Call for articles!
nekitu info:

nekitu:

Particip personal cu doua capitole pentru o carte despre unelte in game development si mai e nevoie de autori, asa ca va invit sa propuneti capitole/articole si veti fi publicati in carte, probabil o sa fie e-book pe amazon sau iBooks si/sau hard copy.
Pana acum sunt urmatoarele capitole:

Autor/Titlu capitol/ Nr pagini:

Nicusor Nedelcu - Decoupling game tools GUI from core editing operations    20
Nicusor Nedelcu - Plugin based asset compiler architecture    10
Robert Walter - (How to create) tools for game writing    
Kai Rosenkranz - Designing non-linear game stories with articy:draft    8
Paula Berinstein and Rémi Arnaud - Rock Solid Content Pipeline with the COLLADA CTS    35
Don Olmstead - Creating Web Based Tools with Django    15
Adrien Herubel - An uniform geometry workflow for animated feature film    8
Simon Franco - Utilizing HTML, CSS and JavaScript to create rich debugging information    8
Brent Andrew Chua - Building a Virtual File System    10
Gustavo Samour - Do-It-Yourself Game Prototyping Tool for Android using NDK & AngelScript    34
Alessandro Ardolino - Using a DCC software as level editor for your game (3dsmax + maxscript)    12
Alessandro Ardolino - Building procedural geometry using Maxscript (Voronoi polygons)    10

Daca doriti sa publicati un capitol, contactati-ma aici: nekitu [at] gmail.com

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