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Mesaje
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Ultimul mesaj
»
authoring tools
SpOOky
14
1672
26 Apr 2008 18:37:52
KosmynC64
»
Psychic abilities ...
Rimio
11
1047
26 Apr 2008 18:24:33
boboS
»
Transparenta, si MIPuri
raicuandi
5
553
22 Apr 2008 14:10:15
raicuandi
»
Intrebare HLSL
raicuandi
24
2028
22 Apr 2008 09:43:20
raicuandi
»
Where to begin
KosmynC64
1
312
21 Apr 2008 05:04:19
raicuandi
»
nVidia paper: optimizing Marble Blast Ultra
raicuandi
1
315
10 Apr 2008 11:32:52
Dark
»
low fps pe vista
Black_Knight
5
617
07 Apr 2008 22:00:03
Black_Knight
»
Screensaver Opengl
iXaarii
0
282
03 Apr 2008 15:10:41
iXaarii
»
DirectX in browser?
SpOOky
5
700
29 Mar 2008 15:37:46
Jinx
»
OpenGL 3?
Rimio
31
3243
19 Mar 2008 19:49:51
Stefan
»
Detectare model placa video
Overburn
3
593
07 Mar 2008 15:24:38
Dark
»
Multithreading..
boboS
12
1413
06 Mar 2008 15:39:30
Dark
»
Stream processors
Rimio
4
528
06 Mar 2008 15:16:02
Rimio
»
Tutorial DirectX
Overburn
3
615
03 Mar 2008 17:37:19
raicuandi
»
Vertex data alignment
Rimio
10
1112
29 Feb 2008 07:52:45
Overburn
»
Iluminare real-time
JIM
11
1116
11 Feb 2008 11:20:36
c0mas
»
Configurare Opengl
Overburn
4
489
09 Feb 2008 21:04:35
Overburn
»
Compresie pt texturi mici (64x64/128x128)
raicuandi
3
582
04 Feb 2008 09:29:34
Rimio
»
Incarcare de texturi eficient
Deliverance
9
1080
01 Feb 2008 05:00:29
raicuandi
»
Cum se importa file-urile din Maya in c#?
mach5
18
1496
25 Jan 2008 11:42:17
pin46
»
UVuri (OpenGL)
raicuandi
3
490
22 Jan 2008 11:16:14
meeshoo
»
Alternativa texture atlas
Deliverance
0
254
18 Jan 2008 17:40:08
Deliverance
»
DX/OGL integrate in web-browser ?
Pintea
1
351
17 Jan 2008 22:19:16
EvilWorks
»
Blending si bilinear filtering
Deliverance
40
2822
17 Jan 2008 18:54:55
Dark
»
Camera
raicuandi
10
824
15 Jan 2008 23:02:47
raicuandi
»
Atlas creator
Deliverance
2
362
15 Jan 2008 13:00:39
Deliverance
»
Pe invers
raicuandi
9
828
12 Jan 2008 12:45:45
raicuandi
»
Backface culling in GL
Rimio
5
580
27 Dec 2007 11:12:44
Dark
»
OGL vs DX
Black_Knight
78
9050
14 Dec 2007 17:05:31
Dark
»
Portal :D
Moş Crăciun
6
693
10 Dec 2007 13:38:33
Rimio
»
Nvidia human head demo
boboS
7
1014
02 Dec 2007 20:54:35
boboS
»
Forta procedurala
Dark_Guy
1
374
27 Nov 2007 11:39:23
nekitu
»
ce inseamna "splatting textures" ?
Raul
2
465
13 Nov 2007 00:45:14
Raul
»
Ce program de modelare ii mai usor de folosit pentru incepatori?
RaizenX
11
1435
10 Nov 2007 23:37:12
SpOOky
»
XNA
meeshoo
13
1835
10 Nov 2007 03:07:22
meeshoo
»
3d02.com
Killy
1
380
10 Oct 2007 19:46:17
SpOOky
»
Pixel Shader
Moş Crăciun
10
1096
07 Oct 2007 16:02:41
Moş Crăciun
»
Arme
Rimio
8
926
07 Oct 2007 12:18:26
RaizenX
»
Height-fog pe terrain
surreal
8
977
01 Oct 2007 16:49:21
Overburn
»
.bsp format
Deliverance
6
703
23 Sep 2007 22:06:45
Deliverance
»
Putin ajutor va rog
krazilec
1
353
22 Sep 2007 15:36:55
nekitu
»
Pixel Art - Ai lucrat vreodata ?
adi4x
16
1766
21 Sep 2007 16:17:29
adi4x
»
Character Animation Middleware
SpOOky
12
1506
30 Aug 2007 12:50:32
Black_Knight
»
Blending
Rimio
11
1195
27 Jun 2007 11:21:00
raicuandi
»
parametrul *ALIGNMENT al functiei glPixelStore()
k_ounu_eddy
4
608
17 Jun 2007 17:02:04
k_ounu_eddy
»
GUI?
SpOOky
3
534
30 May 2007 21:34:26
Black_Knight
»
Anti Aliasing in Blitz3d?
Vlado
2
541
26 May 2007 00:33:17
Vlado
»
DirectX 10 pe XP si placi < SM4
boboS
1
459
09 May 2007 23:22:13
Vlado
»
carmack's reverse (OpenGL)
skelet
4
780
06 May 2007 14:19:56
Rimio
»
3dmax si directx
OmicronZone
16
1973
19 Apr 2007 22:02:15
SpOOky
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