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  Subiect Autor Mesaje Vizualizari Ultimul mesaj
» authoring tools
SpOOky
14
1672
26 Apr 2008 18:37:52
KosmynC64
» Psychic abilities ...
Rimio
11
1047
26 Apr 2008 18:24:33
boboS
» Transparenta, si MIPuri
raicuandi
5
553
22 Apr 2008 14:10:15
raicuandi
» Intrebare HLSL
raicuandi
24
2028
22 Apr 2008 09:43:20
raicuandi
» Where to begin
KosmynC64
1
312
21 Apr 2008 05:04:19
raicuandi
» nVidia paper: optimizing Marble Blast Ultra
raicuandi
1
315
10 Apr 2008 11:32:52
Dark
» low fps pe vista
Black_Knight
5
617
07 Apr 2008 22:00:03
Black_Knight
» Screensaver Opengl
iXaarii
0
282
03 Apr 2008 15:10:41
iXaarii
» DirectX in browser?
SpOOky
5
700
29 Mar 2008 15:37:46
Jinx
» OpenGL 3?
Rimio
31
3243
19 Mar 2008 19:49:51
Stefan
» Detectare model placa video
Overburn
3
593
07 Mar 2008 15:24:38
Dark
» Multithreading..
boboS
12
1413
06 Mar 2008 15:39:30
Dark
» Stream processors
Rimio
4
528
06 Mar 2008 15:16:02
Rimio
» Tutorial DirectX
Overburn
3
615
03 Mar 2008 17:37:19
raicuandi
» Vertex data alignment
Rimio
10
1112
29 Feb 2008 07:52:45
Overburn
» Iluminare real-time
JIM
11
1116
11 Feb 2008 11:20:36
c0mas
» Configurare Opengl
Overburn
4
489
09 Feb 2008 21:04:35
Overburn
» Compresie pt texturi mici (64x64/128x128)
raicuandi
3
582
04 Feb 2008 09:29:34
Rimio
» Incarcare de texturi eficient
Deliverance
9
1080
01 Feb 2008 05:00:29
raicuandi
» Cum se importa file-urile din Maya in c#?
mach5
18
1496
25 Jan 2008 11:42:17
pin46
» UVuri (OpenGL)
raicuandi
3
490
22 Jan 2008 11:16:14
meeshoo
» Alternativa texture atlas
Deliverance
0
254
18 Jan 2008 17:40:08
Deliverance
» DX/OGL integrate in web-browser ?
Pintea
1
351
17 Jan 2008 22:19:16
EvilWorks
» Blending si bilinear filtering
Deliverance
40
2822
17 Jan 2008 18:54:55
Dark
» Camera
raicuandi
10
824
15 Jan 2008 23:02:47
raicuandi
» Atlas creator
Deliverance
2
362
15 Jan 2008 13:00:39
Deliverance
» Pe invers
raicuandi
9
828
12 Jan 2008 12:45:45
raicuandi
» Backface culling in GL
Rimio
5
580
27 Dec 2007 11:12:44
Dark
» OGL vs DX
Black_Knight
78
9050
14 Dec 2007 17:05:31
Dark
» Portal :D
Moş Crăciun
6
693
10 Dec 2007 13:38:33
Rimio
» Nvidia human head demo
boboS
7
1014
02 Dec 2007 20:54:35
boboS
» Forta procedurala
Dark_Guy
1
374
27 Nov 2007 11:39:23
nekitu
» ce inseamna "splatting textures" ?
Raul
2
465
13 Nov 2007 00:45:14
Raul
» Ce program de modelare ii mai usor de folosit pentru incepatori?
RaizenX
11
1435
10 Nov 2007 23:37:12
SpOOky
» XNA
meeshoo
13
1835
10 Nov 2007 03:07:22
meeshoo
» 3d02.com
Killy
1
380
10 Oct 2007 19:46:17
SpOOky
» Pixel Shader
Moş Crăciun
10
1096
07 Oct 2007 16:02:41
Moş Crăciun
» Arme
Rimio
8
926
07 Oct 2007 12:18:26
RaizenX
» Height-fog pe terrain
surreal
8
977
01 Oct 2007 16:49:21
Overburn
» .bsp format
Deliverance
6
703
23 Sep 2007 22:06:45
Deliverance
» Putin ajutor va rog
krazilec
1
353
22 Sep 2007 15:36:55
nekitu
» Pixel Art - Ai lucrat vreodata ?
adi4x
16
1766
21 Sep 2007 16:17:29
adi4x
» Character Animation Middleware
SpOOky
12
1506
30 Aug 2007 12:50:32
Black_Knight
» Blending
Rimio
11
1195
27 Jun 2007 11:21:00
raicuandi
» parametrul *ALIGNMENT al functiei glPixelStore()
k_ounu_eddy
4
608
17 Jun 2007 17:02:04
k_ounu_eddy
» GUI?
SpOOky
3
534
30 May 2007 21:34:26
Black_Knight
» Anti Aliasing in Blitz3d?
Vlado
2
541
26 May 2007 00:33:17
Vlado
» DirectX 10 pe XP si placi < SM4
boboS
1
459
09 May 2007 23:22:13
Vlado
» carmack's reverse (OpenGL)
skelet
4
780
06 May 2007 14:19:56
Rimio
» 3dmax si directx
OmicronZone
16
1973
19 Apr 2007 22:02:15
SpOOky

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